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1. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Visual issue with the overview, if you leave a station the overview distance stays at 0 and does not update until you do something to activate the overview like [Ctrl] + [Space] to stop ship or click the distance column of the overview.
- by Blue Harrier - at 2016.04.27 16:45:30
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2. Citadel costs - in EVE General Discussion [original thread]
That's odd because testing on SiSi didn't repair one of my damaged drones and I had to dock in an NPC station to repair it, but then there are still some subtle bugs to iron out so you could well be correct.
- by Blue Harrier - at 2016.04.25 10:36:27
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3. Citadel costs - in EVE General Discussion [original thread]
Yes, so much has been removed while testing that the launch on Wednesday will be a little disappointing for a great many. You do have Offices and can rent them out, but there is no (from what I understand) direct trading between characters, most ...
- by Blue Harrier - at 2016.04.25 10:30:13
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4. Citadel costs - in EVE General Discussion [original thread]
Running cost for the actual Citadel with no service modules fitted is zero. Costs for the service modules have two levels, a start-up cost and a running cost. The Market is 2160 blocks to start it up (on-line it) and running cost of 30 blocks pe...
- by Blue Harrier - at 2016.04.25 10:08:33
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5. system scanning for the color blind - in EVE General Discussion [original thread]
The short answer is no there is no colour blind mode. The long answer is myself and others have banged on about this problem ever since they removed the colour slider way back when. For me the colour red is almost none existent which means colour...
- by Blue Harrier - at 2016.04.24 21:38:23
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6. Weirdness or Bugs noticed while testing - in Test Server Feedback [original thread]
Hmmm, there seems to be some real weirdness creeping in on SiSi and IGÇÖm not sure if these are bugs, or problems at my end. Thursday when I docked at my Astrahus citadel I had a lovely interior with a landing platform, two oblong TV screens and ...
- by Blue Harrier - at 2016.04.16 09:18:35
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7. cant log in - in Test Server Feedback [original thread]
pyyKtas wrote: I thought i wouldnt create new thread so I will just ask here. If you are not activated on SiSi does new launcher still gives you option to choose SISI as server? I reinstalled my launcher but cant select SiSi to log into. Is t...
- by Blue Harrier - at 2016.03.26 11:36:58
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8. Citadels are now on Singularity - in Test Server Feedback [original thread]
A couple of suggestion for fuel logistics on a Citadel. Would it be possible either to add to the GÇÿStructure BrowserGÇÖ from the Neocom, or on some other window a read out for the daily fuel consumption per hour in real time? Also on the Struc...
- by Blue Harrier - at 2016.03.25 18:57:54
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9. Citadels are now on Singularity - in Test Server Feedback [original thread]
Slight bug found tonight; Docked at medium citadel Entered Hanger, noted the button had changed to View Outside. Took control of citadel and did some checks Released control of citadel and button had changed to Enter hanger but I was already in th...
- by Blue Harrier - at 2016.03.22 23:11:21
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10. Is SiSi having problems? - in Test Server Feedback [original thread]
Looks like poor old SiSi is having a few problems, either the Hamsters have gone on strike or someone forgot to feed them and they have run out of energy. The on-line numbers have slowly dropped to around 25 to 30 and it seems it can't start the ...
- by Blue Harrier - at 2016.03.21 17:07:59
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11. How to connect to Singularity - in Test Server Feedback [original thread]
Simple, start the new launcher, click the settings cogwheel to open the settings window, click the tab GÇÿTest serversGÇÖ and check you have Singularity ticked (if you havenGÇÖt and have just ticked it you will have to wait for the files to downlo...
- by Blue Harrier - at 2016.03.21 14:13:02
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12. Citadels are now on Singularity - in Test Server Feedback [original thread]
From the few tests IGÇÖve done on both an Astrahaus and a Keepstar IGÇÖve found the following; If you warp to zero on either citadel with a small to medium sized ship you can easily land inside the citadel and become stuck in the geometry. To rel...
- by Blue Harrier - at 2016.03.20 23:55:07
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13. Anchoring citadels - in Test Server Feedback [original thread]
The anchor time resetting is a bug and has happened to many people, the citadels that are working (I have two, a med and an XL) were anchored by the Dev that was on at the time on Friday afternoon. Until they come back tomorrow and sort out stuff...
- by Blue Harrier - at 2016.03.20 15:08:03
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14. Citadels - Multiple on same grid - in Test Server Feedback [original thread]
Posted by CCP Claymore in the main thread; Anywhere, there will be restrictions on certain systems that might not be implemented yet. There is a limit of 1000km from any other Structure (poco, outpost, citadel). 500km from another celestial.(ast...
- by Blue Harrier - at 2016.03.18 21:20:35
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15. Citadels are now on Singularity - in Test Server Feedback [original thread]
So in-between the restarts this is my first impressions (please remember I have just passed my 70th birthday so tend to write in a verbose manner, sorry). First I purchased an Astrahus medium Citadel, you need a ship that can carry 8,000m3 to tra...
- by Blue Harrier - at 2016.03.18 21:00:07
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16. Sticky:Dev blog: The First Citadels: Help Upwell Consortium build the w... - in EVE Information Portal [original thread]
Lady Ayeipsia wrote: Could the Dev blog or initial post to this topic be edited to contain a link to the site listing the goal progress. I saw the site this morning through the launcher but could not find a similar link while away from my home ...
- by Blue Harrier - at 2016.01.29 15:01:34
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17. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
So now we will have a commodity that is transferrable by Jump-clone, there can be many like me who have a jump-clone languishing in 0.0 unused because for various reasons you got out and left it there. Now I have a commodity I can jump anywhere ...
- by Blue Harrier - at 2015.10.16 21:43:30
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18. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
Part two of two The rest of this report applies to all the screen tests I did. The Sensor Overlay has three icons for Signatures, Landmarks and Anomalies, the Signature is very faint on the menu and almost impossible to see when in space, it is ...
- by Blue Harrier - at 2015.06.28 13:05:39
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19. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
You wanted information from a colour blind user, well this is mine, make the most of it as my last account expires on Thursday. First test was on my HP laptop, 1366*768, Intel Iris Graphics, AA Disabled, Shadows Disabled, everything else on Low, ...
- by Blue Harrier - at 2015.06.28 12:57:54
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20. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Jared Tobin wrote: The only reason one color blind friend of mine (who plays EVE - well, he's currently "paused from playing" until the icons are changed because he) was able to mission run and quickly note any "red" unfriendly NPCs was due t...
- by Blue Harrier - at 2015.06.23 22:05:10
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